AT&T to Deliver Interactive SteamVR Content Over 5G Using Edge Computing

Yesterday, AT&T announced that next month, they’ll unveil a demo that achieves a significant milestone in delivering 6DoF interactive SteamVR content to a wireless head-mounted display (HMD) device. What makes this so great is that they plan to deliver the content over a 5G 39GHz mmwave radio, connected to a GPU-accelerated gaming server. “The use …

Top VR Titles of 2018

Valve released a list of the top 100 selling VR games on Steam in 2018. With over 1,000 new titles released on Steam this year with VR support, it is clear there is a growing library for users of Steam VR. Below are some of the different categories Valve has placed the top titles in …

SteamVR Collectibles Released

In a community update earlier today, we learned about the introduction of SteamVR Collectibles.  The following is gathered from that community update: Today we are adding SteamVR Collectibles to SteamVR Home – items from other Steam titles that can be unlocked and used in SteamVR Home. We’ve partnered with a few VR game developers to create …

Valve launches SteamVR support for Linux

Valve just released a development build of SteamVR for Linux which can be found at this GitHub page.  This opens many new doors and paths for the future of SteamVR and virtual reality as a whole. This release is targeted towards developers who can use the software to create VR experiences, utilizing SteamVR, for Linux, including …

Easily Sharpen Vive and Rift Visuals With Supersampling Using ‘OpenVR Advanced Settings’

‘OpenVR Advanced Settings’ is a dashboard overlay that allows access to advanced functionality of any headset running SteamVR. The menu is accessible in VR, which means you can easily adjust options such as supersampling without removing your headset.  It’s easy to quickly adjust the amount of supersampling to get your VR headset looking as sharp as …